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Re: Home airfield Help.

PostPosted: Sat Nov 20, 2004 11:54 pm
by asmelton_78
Ok the only problem i am having is getting rid of the autogen trees and stuff from the area.  I am using AFCAD2 for my airport and when I use the exclusion it takes my runways out.  Does someone know a way around this.  I am stuck.

Re: Home airfield Help.

PostPosted: Sun Nov 21, 2004 2:19 am
by asmelton_78
Fixed.  Building going well.  I am building this for a STOL airport,  is there anyway to make my ultralights that are flyable parked at the airport all the time?

Re: Home airfield Help.

PostPosted: Sun Nov 21, 2004 12:50 pm
by JBaymore
asmelton,

Maybe you could create radius specific parkling spaces for them in AFCAD..... and then set up AI flight plans that are "touch and go's" so that they just fly around trhe same airport all the time.  Put a decent amouint of time between the flights...so that they sit there for a long while.

best,

.................john

Re: Home airfield Help.

PostPosted: Sun Nov 21, 2004 11:14 pm
by Bell206freak
[quote]Fixed.

Re: Home airfield Help.

PostPosted: Mon Nov 22, 2004 12:07 am
by asmelton_78
I just created an exclusion in the scenery.cfg to remove the trees and such.  havent found an easy way to add buildings yet.  still working on that.

Re: Home airfield Help.

PostPosted: Mon Nov 22, 2004 3:35 am
by Bell206freak
What does the code look like and do I place it in the "scenery.cfg" file in the FS9 directory?

Re: Home airfield Help.

PostPosted: Fri Nov 26, 2004 11:55 am
by asmelton_78
Exclude=N32 0.99,W96 26.66,N32 0.54,W96 26.12,objects

Just placed it under the part of the world I was using NAMC.  Central North America.  Everything has been looking good.