I am trying to create an entrie for an elevated helipad in FS9 using Jeffrey Stanyards tutorial I have created and edited the XML file but when I try to compile it using bglcomp.exe the .bgl is not created within the folder. I have followed the tut instructions:
"Now , copy and paste the XML file you have created to the FS2004SDK\BGLCOMP_SDK Folder on your Hard Drive.
In this folder you will see a file called " bglcomp.exe ", drag your XML file over this icon and it will compile your file and you will have a file called MYTESTPAD.BGL . All you need to do now is to cut and paste this BGL file to the scenery folder of your project and when you create a new flight in FS9 and type in the Ident code, your Helicopter will appear on the Pad without falling through." Direct quote from Jeffrey's tut
Does bglcomp.exe place the bgl in another folder? Or am I doing something wrong?
I know the bglcomp.exe is working because I see the dos window flash when I drop the xml file on it. I have tried to use the sample xmls that come with the SDK but they do not become .bgl files either.
Glitch