static plane maker

FSSC, Airport 2.*, CfgEdit, etc. Get to grips with designing Scenery & Panels here!

static plane maker

Postby waynelinda » Wed Apr 14, 2004 1:54 pm

Can someone tell me what program i need to convert some planes i have for 2002 msfs into macros that i can place into my scenery and where i can get it?

also how big can i make a map in the flight sim svenery creator program i seem to get limited areas when i make a flat and poly too big

thank

wayne
waynelinda
2nd Lieutenant
2nd Lieutenant
 
Posts: 51
Joined: Sat Mar 06, 2004 3:48 am
Location: new york

Re: static plane maker

Postby Stratobat » Wed Apr 14, 2004 2:43 pm

Waynelinda,

The program your looking for is M98toBGL, I'm not sure if it will/can convert FS 2002 aircraft ???

http://www.geocities.com/CapeCanaveral/Cockpit/4125/welcome.html

Regards,
Stratobat
Image

'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
User avatar
Stratobat
Major
Major
 
Posts: 1133
Joined: Sat Sep 20, 2003 8:02 pm

Re: static plane maker

Postby RollerBall » Thu Apr 15, 2004 9:19 am

The improved version is MdltoBgl. Both are by Trevor de Stigter.

You will be unable to convert most all FS2002 aircraft into APIs for scenery design work or stand-alone BGLs for dropping straight in situ.

The ONLY aircraft that are convertible are those which have xyz.{n}af textures

eg tomcatfd1.0af
Last edited by RollerBall on Thu Apr 15, 2004 9:25 am, edited 1 time in total.
RollerBall
 


Return to Scenery & Panel Design

Who is online

Users browsing this forum: No registered users and 412 guests