
yeah,me too.I even tried to creating a transparent texture and used various names in the hopes that the polygon would recognize it and give me a 100% invisible deck,but never could get it to work.I think that a transparancy map named correctly might have done it.I think that the Alpha channels would read it and make it transparent.But I'm not sure how that works and that is beyond my knowledge base,so......I dropped back 10 and punted lol.
