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FS2002 default objects

PostPosted: Thu Sep 25, 2003 11:21 pm
by xmit
Does anyone know of a utility that extracts objects from a scenery .bgl file and then you can save them as .scn or .api macros.  I thought I'd seen that somewhere before, but I wasn't into scenery design so I didn't really take note.

Re: FS2002 default objects

PostPosted: Fri Sep 26, 2003 12:57 pm
by RollerBall
There's one called Aquarius Macro Extractor

It's quite confusing to use and when I tried to extract something from a scenery someone said they had lost their original files of I couldn't get anything out of value

Re: FS2002 default objects

PostPosted: Sat Sep 27, 2003 7:53 am
by xmit
I'd seen that one, I was wondering if there was another.  It looks like you have to use Aquarius in conjuction with a scenery .bgl disassembler program SCDIS (I thinks thats the name). Well there's plenty of third-party macros out there anyways.  Thanks Rollerball