texture allocations for design/newbie

Hello everyone, I am using FSSC only, for design and wondered if can insert a second texture folder or even a third into the main program page of FSSC. Because my textures folders are all over the place when I am looking for them and sometimes it takes a lot of time to look for them. Should I put VOD/NOVA/FS2000/CFS2/CFS textures all into FSSC 'texture' or can I have 'texture', 'texture2' etc allocated without a problem except for large file, which I don't mind. I am asking this on the pre-caution before I actually attempt it and copy multimegs over to find a fault with cross files later. Hope you can understand what I am getting at. There maybe a 'library' issue perhaps, I don't really know. Thanks if possible, Bertie
P.S. I have an idea that most of my problems come from directory pointing at the early stages
