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aircraft API macro problem

PostPosted: Thu Apr 10, 2003 3:45 am
by roswell
I have bean useing the M98toBGL program which converts Aircraft .mdl files to API macros.it does not work to good on FS2002 aircraft so i have converted some FS2000 and FS98 aircraft.The following are the only ones i have had trouble with. Image 1 is a huey that tilts up,Image 2 is a tr3 with sunken main gear,Image 3 is a u-2 with sunken gear,Image4 is a x-15 pointing up in the air.i am useing the API's in the FSSC program.i have tried altitude adjustments and have not figured out how to fix this.I am new to scenery design and could use any help you pros out there can offer...
http://www.simviation.com/yabbuploads/Image1.jpg

http://www.simviation.com/yabbuploads/Image2.jpg

http://www.simviation.com/yabbuploads/Image3.jpg

http://www.simviation.com/yabbuploads/Image4.jpg

Re: aircraft API macro problem

PostPosted: Thu Apr 10, 2003 3:55 am
by Hagar
roswell. You can usually fix this by changing the Vertical Translation & Pitch Angle in M98toBGL. For the Huey change the Pitch Angle to 0 & take it from there.

Re: aircraft API macro problem

PostPosted: Thu Apr 10, 2003 4:31 am
by roswell
Thanks for the response.I figured that i missed something with the M98toBGL program.I just recently got it and have not fully explored the program.I'll try it out ...... :)