scenery objects not found,missing textures
I'm Ddaved and confused.I have designed 3 different carrier battle groups for CFS1 using Airport 2.60 and using Dan Geis macros and H_Paul's clear.api for the helo pads and to make the Essex class carrier deck landable.I have one problem.All three sceneries work perfectly in my game but when my squad mates try it,the wakes don't show up in 2 of the 3 sceneries.All three have the same ships,textures,r8's,bmp,s etc.I am totally puzzled.The one scenery that works for all visuals,wakes are good(has carrier battle group and aux airfield) has "scenery objects not found error message" Is that because I'm missing a bgl?or texture?Any ideas, help,suggestions,macro /texture tutorial would be appreciated.Thanks for your time.

Ty Hagar.I had a feeling about the Dday and VOD api's and textures needing to be included.I guess that being in a local texture file is not enough.They need to be in the main CFS texture file.One thing you said about viewing macros.How do I "look inside" an api to see what textures are included?I really appreciate your input.~S~
Thanks Hagar for the reply.One more question then I'll leave you alone lol.I have bmp's and r8's of the same texture in the local texture folder.Will these somehow conflict with each other?At first I had just the bmp's but when folks didn't get complete scenery objects(the wakes would look like one long empty rectangle) I added the r8's.Will this help or hurt? Thanks again for your time.Ddave