I'm having a heck of a time trying to figure out why the results of my work with annotator.exe are not rendering in FSX.
Here's a screen cap of my annotator file:
And here's what it looks like when it is loaded into FSX:
To make things clear please consider the following:
- I have placed the .agn files in the correct texture folder.
- I have checked that my ADEx files do not contain any strange excludes that might override the .agn
- I have reshaped the airport flatten just be sure that it was not covering the area of the .agn
- I have removed all traces of object files within the .agn region
- I tried changing all objects within the object placement BGL to <NoAutogenSuppression/>
So with all that, I am truly at a loss here. The annotator has worked well on other photoreals I have made, but not this one.
Any suggestions?