Page 1 of 1

Sketchup model to Airport Design Editor X

PostPosted: Sun Oct 19, 2014 9:15 am
by pcarvalho
I have a terminal building in sketchup and I wanted to add it to my airport. I know how to add scenery outside an airport (Sketchup -> Model Converter X -> Addon Scenery Folder) but I would like to know if there is any way I can get my model and add it to ADE X.
Thanks a lot

Re: Sketchup model to Airport Design Editor X

PostPosted: Sun Oct 19, 2014 10:35 am
by CHUCK79
Add your model to an object library or create a new object library for it.
Then add the library in ADE. You should then be able to place your object
anywhere.

Re: Sketchup model to Airport Design Editor X

PostPosted: Sun Oct 19, 2014 6:51 pm
by pcarvalho
HOw do I do that amd what is it? I'm completely lost in this scenery stuff

Re: Sketchup model to Airport Design Editor X

PostPosted: Mon Oct 20, 2014 2:10 am
by Hagar

Re: Sketchup model to Airport Design Editor X

PostPosted: Mon Oct 20, 2014 4:14 am
by Blaunarwal
When you have the model in ModelconverterX you can save it as *.mdl file. In the ModelconverterX package is also a make library program. Use this to add all your *.mdl objects to an object library. Add this library to your scenery together with the textures in the respective directories. ADEX has an import function for library object. Import it there and after this, you can use it within ADEX. Hope this helps

Dan

Re: Sketchup model to Airport Design Editor X

PostPosted: Sat Oct 25, 2014 1:44 pm
by pcarvalho
Blaunarwal wrote:When you have the model in ModelconverterX you can save it as *.mdl file. In the ModelconverterX package is also a make library program. Use this to add all your *.mdl objects to an object library. Add this library to your scenery together with the textures in the respective directories. ADEX has an import function for library object. Import it there and after this, you can use it within ADEX. Hope this helps

Dan


But how do I import a library object to ADE? Is it the "Import BGL" one? But then I can only select the BGL file, which does not include the textures (does it?). I've tried it and nothing appeared on ADE....

Re: Sketchup model to Airport Design Editor X

PostPosted: Sun Oct 26, 2014 2:22 pm
by CHUCK79
Open ADEX, click on "Tools" at the top in the toolbar. Then select "Library Object Manager". Then you can select "Add File" or "Add Folder" O0