Changing the autogen textures

FSSC, Airport 2.*, CfgEdit, etc. Get to grips with designing Scenery & Panels here!

Changing the autogen textures

Postby JP » Sun Feb 09, 2014 6:46 am

Not sure if this is in the right forum or not but..
What autogen textures would you like changed in FSX? I'm going to try change some but I don't really know which ones people would enjoy the most.
I think i'm going to start on the forest or desert, urban seems rather annoying to start with seeing as its already a decent texture.
Let me know what you guys think. ;)
User avatar
JP
2nd Lieutenant
2nd Lieutenant
 
Posts: 53
Joined: Fri Jan 25, 2013 12:28 pm
Location: A PC

Re: Changing the autogen textures

Postby pegger » Sun Feb 09, 2014 12:27 pm

That sounds like an ambitious project...
Now, are you talking about ground textures, or autogen?

I think there are already packages out there to change the ground textures...and probably ti a higher degree of refinement than you could pull off with a pet project like the one you are proposing.

But if you are looking for something to improve, how about crops that resemble 1 mile grids with road allowances between each...for use in central and western canada?
pegger
2nd Lieutenant
2nd Lieutenant
 
Posts: 280
Joined: Sun Jul 13, 2008 1:53 am

Re: Changing the autogen textures

Postby JP » Mon Feb 10, 2014 11:20 am

I'm planning on doing it bit by bit.
I think i'll start on some of the ground textures but then I plan on doing some buildings, roads and maybe the river texture.
I'll try whast you suggested but it might take some time seeing as i'm rather busy this week.
User avatar
JP
2nd Lieutenant
2nd Lieutenant
 
Posts: 53
Joined: Fri Jan 25, 2013 12:28 pm
Location: A PC


Return to Scenery & Panel Design

Who is online

Users browsing this forum: No registered users and 224 guests