new smart library for FS9

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Re: new smart library for FS9

Postby Aldo Della Vedova » Thu Mar 13, 2014 7:03 pm

:D Hi all
I'd like to inform of an adding on library, for a boat with motion ... on Varese's lake

https://dl.dropboxusercontent.com/u/388 ... minare.WMV

bye
;) Aldo
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Re: new smart library for FS9

Postby Aldo Della Vedova » Sun Mar 16, 2014 6:23 pm

Hi guys :D
some adding are available in the library ...
bye
;) Aldo
https://dl.dropboxusercontent.com/u/388 ... _dva51.jpg
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Re: new smart library for FS9

Postby Aldo Della Vedova » Sat May 24, 2014 12:04 pm

hello :)
I notice the "scenery-makers" of some additions in the library;
the latest on following picture

greeting
;) Aldo

Image
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Re: new smart library for FS9

Postby Aldo Della Vedova » Wed Jun 25, 2014 5:33 am

hello to all :)
inform you of additions to the library
the next
;) Aldo
Image
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Re: new smart library for FS9

Postby Aldo Della Vedova » Mon Jul 07, 2014 7:06 am

hello to everybody :) and, especially, to the scenery creators :clap:
I just inform you of further additions to the library

for those who want to take a look
https://dl.dropboxusercontent.com/u/388 ... _dva51.jpg
the next
;) Aldo
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Re: new smart library for FS9

Postby Aldo Della Vedova » Tue Jul 15, 2014 3:43 pm

Hi all :)
the interested ones can find some other addition in the library ...

the link of the picture overview is always the same, already indicated
and if someone wants to get a ride in the desert :mrgreen: .. http://youtu.be/mpSPYKbXbdo?list=UUl64T ... LHElzIyUNw ...

;) Aldo
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Re: new smart library for FS9

Postby Eaglezero6205 » Wed Jul 16, 2014 6:12 am

Very Inspiring you make me want to start building scenery again lol. You say these are compatible with EZ Scenery? I also have Instant which is what is used to build for FSX however I dont own FSX.
Thing is you can walk the bridge forward to FSX from using EZ Scenery however you cant walk the bridge back to FS2004 with using Instant. If you build it in FSX it stays there. Or something another...I remember many issues with this.
Anyhow I'm from Oklahoma and so the Cows hahaha they look like I could do a fine addon scenery of the area surrounding.

Anyways Good work man and thanks for your Contribution to the community.
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Re: new smart library for FS9

Postby Aldo Della Vedova » Wed Jul 16, 2014 3:28 pm

Eaglezero6205 wrote: ... You say these are compatible with EZ Scenery? ...

Hi "Eaglezero" and thanks first for your nice appreciation. :)
Coming back to the library: I don't use/know EZ Scenery as application (I use SBuilder) and the same for Instant Scenery, but I think there should not be any problems. All my models are joined inside two bgl files (that you can easily decompile with ModelConverterX), both created by LibraryCreatorXML ; the file SBuilder_Codes.txt provides all the GUID codes and the key sizes of the models.
I don't know about your capability around the use, but I'm confident you can easily use it: I'll be very glad to receive your confirmation about it!

Hoping this answer sufficient for you, let me know anyway.
bye
;) Aldo
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Re: new smart library for FS9

Postby Aldo Della Vedova » Fri Jul 25, 2014 5:19 am

Hi guys <<q
library implemented with other models (tanks/flare-torch for refinery and truck-tankers)
309 models throughout the 7/24/2014
greetings
;) Aldo

PS: in the torch, the fire on top is not included (due to my :oops: ignorance) in the model on library; however, if someone wants to add it, can proceed as we did in the scenery under costruction of Trecate St.Martino, where made using an existing template compiled in the coordinates/altitude you want (those in need and want, le me know)

Image
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Re: new smart library for FS9

Postby Aldo Della Vedova » Tue Sep 16, 2014 12:16 pm

hello :)
other additions (cooling towers and spherical tank)

As for the towers, if you want to "add a bit of steam"
(https://dl.dropboxusercontent.com/u/388 ... towers.WMV),
just add a bgl filling in the following XML,
and verifying the presence of the file "fx_smoke_w.fx" in the Effects folder:

........................................
<SceneryObject
lat = "00.0000 N00"
lon = "E000 00.0000"
alt = "0.0000M"
altitudeIsAgl = "TRUE"
pitch = "0.00"
bank = "0.00"
heading = "0.00"
imageComplexity = "DENSE">
<Effect
effectName = "fx_smoke_w.fx" />
</ SceneryObject>
.................................................. ...

greetings
;) Aldo
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Re: new smart library for FS9

Postby Aldo Della Vedova » Mon Sep 22, 2014 11:15 am

hello :)
as well as about a few additions to the library, I confirm that the summary document images has been revised:
now is a PDF file clearer (I hope) with active links to all libraries, and video codes.
https://dl.dropboxusercontent.com/u/388 ... _dva51.pdf
greeting
;) Aldo
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Re: new smart library for FS9

Postby Aldo Della Vedova » Thu Nov 27, 2014 11:49 am

Hello everyone :)
inform you of a few additions the library (360 items total)
the link is always the same, for an overall view <<q
https://dl.dropboxusercontent.com/u/388 ... _dva51.pdf
regards
;) Aldo
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Merry Christmas

Postby Aldo Della Vedova » Sat Dec 20, 2014 6:06 pm

wishing everyone Merry Christmas and happy new 2015 :occasion-santa:
I add a "present" for the scenery-makers with an update of the library;
for a bit look, the link is always the same (390 objects present)
https://dl.dropboxusercontent.com/u/388 ... _dva51.pdf

MERRY CHRISTMAS!
;) Aldo
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