Is there any real advantage to either in relation to modifing current FSX airport blg files or desiging an airport from scratch.
The big difference is that AFX does not require that the FSX SDK be installed. This makes it the only option for those with FSX Standard version (as is my case). The 'Live View' function is also handy.
Rod,
If you have the FSX SDK installed I think ADE is your best choice. It provides all the tools that AFX has for airport modification. In addition, it can create airport terrain polys for creating new airports or expansion of existing airports. (AFX cannot)
There is one other freeware editor, FSX Planner by ZBlue: http://www.zbluesoftware.com/fsxplanner/ Not familiar with it but looking at the features I see no mention of airport terrain poly tool. Like ADE, it requires the FSX SDK.
Note: Although a convenience, it is not necessary to have the airport terrain poly tool in the airport editor. There are other (free) design utilities that can create the polys. They will require the FSX SDK.
Dave
....can ADE modify an FSX airport made or previously modified with AFX?
Rod,
If you have the FSX SDK installed I think ADE is your best choice. It provides all the tools that AFX has for airport modification. In addition, it can create airport terrain polys for creating new airports or expansion of existing airports. (AFX cannot)
There is one other freeware editor, FSX Planner by ZBlue: http://www.zbluesoftware.com/fsxplanner/ Not familiar with it but looking at the features I see no mention of airport terrain poly tool. Like ADE, it requires the FSX SDK.
Note: Although a convenience, it is not necessary to have the airport terrain poly tool in the airport editor. There are other (free) design utilities that can create the polys. They will require the FSX SDK.
Dave
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