by Cavscout74 » Fri Feb 09, 2007 10:26 am
I have an .api scenery (specifically, the Underground Base by Andrej Urosevic) that I've downloaded and it works great. However, the default textures for the hill are grass. The area I'm working in is sandy and I wanted to change the texture file to a sand-like color. Actually, I did change the texture file to have a dirt/sand appearance, but it still shows up as the original grass texture. I even deleted the .bgl and recompiled w/ the new texture. I also renamed the .api and texture and edited the .api to use the new texture filename and that resulted in no texture showing up. Any ideas?