Exclusion...

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Exclusion...

Postby FSGT Gabe » Tue Jan 02, 2007 3:33 pm

There must be a simple answer, but I'm very confused.  I'm working on improving CYOO and I'm trying to create an exclusion area around my airport.  First I tried adding this line to the scenery.cfg:

Exclude=N43 55.59,W78 54.12,N43 55.08,W78 53.13,all

But this got rid of my airport :o ::).  Doesn't help.

So I tried to create a BGL file in FSSC, but it did nothing.

HOW DO I DO THIS?  I want to exclude the default autogen and airport buildings.

Thanks SO much!

- Kevin ;D
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Re: Exclusion...

Postby Gypsy_Baron » Tue Jan 02, 2007 6:00 pm

There must be a simple answer, but I'm very confused.  I'm working on improving CYOO and I'm trying to create an exclusion area around my airport.  First I tried adding this line to the scenery.cfg:

Exclude=N43 55.59,W78 54.12,N43 55.08,W78 53.13,all

But this got rid of my airport :o ::).  Doesn't help.

So I tried to create a BGL file in FSSC, but it did nothing.

HOW DO I DO THIS?  I want to exclude the default autogen and airport buildings.

Thanks SO much!

- Kevin ;D



Is this for FS9 or FSX?

In FSX you need to use the BGL compiler in the SDK and feed it an XML exclude file.

Here's one I created to wipe out a default airport and the autogen stuff so that
my imported FS9 scenery and airport could live there:


    version="9.0"
    xmlns:xsi='http://www.w3.org/2001/XMLSchema-instance'
    xsi:noNamespaceSchemaLocation="bglcomp.xsd" >
     latitudeMinimum = "N48:56:42.42"
     latitudeMaximum = "N48:57:57.68"
     longitudeMinimum = "E014:26:45.94"
     longitudeMaximum = "E014:24:20.40"
     excludeAllObjects = "TRUE"
     excludeBeaconObjects = "TRUE"
     excludeEffectObjects = "TRUE"
     excludeGenericBuildingObjects = "TRUE"
     excludeLibraryObjects = "TRUE"
     excludeTaxiwaySignObjects = "TRUE"
     excludeTriggerObjects = "TRUE"
     excludeWindsockObjects = "TRUE"/>


For FS9 I use a utility called "ExcBuilder version 2.0 for FS2004" to create excludes.

     Paul
Last edited by Gypsy_Baron on Tue Jan 02, 2007 6:05 pm, edited 1 time in total.
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Re: Exclusion...

Postby FSGT Gabe » Tue Jan 02, 2007 7:36 pm

It's for FS9.

For FS9 I use a utility called "ExcBuilder version 2.0 for FS2004" to create excludes.


Where can I find this?

Thanks.

- Kevin ;D
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Re: Exclusion...

Postby Gypsy_Baron » Tue Jan 02, 2007 10:39 pm

It's for FS9.

For FS9 I use a utility called "ExcBuilder version 2.0 for FS2004" to create excludes.


Where can I find this?

Thanks.

- Kevin ;D


Here's an excerpt from the readme file:

Publishing of this program is allowed only in sites listed below:
www.scenery.org
www.scenerydesign.org
www.avsim.com
www.fsnordic.net
www.fscentre.com
www.estscen.net

I'm not sure which of those sites I got it from but my guess would be avsim.
The executable is named: ExcBuilderV2.exe  

  Paul
Last edited by Gypsy_Baron on Tue Jan 02, 2007 10:40 pm, edited 1 time in total.
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Re: Exclusion...

Postby FSGT Gabe » Wed Jan 03, 2007 8:59 am

Found it!  Thanks!  Tried it out and it seems to have done the trick  [smiley=2vrolijk_08.gif]!

- Kevin ;D
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Re: Exclusion...

Postby Gypsy_Baron » Wed Jan 03, 2007 3:21 pm

It's for FS9.

For FS9 I use a utility called "ExcBuilder version 2.0 for FS2004" to create excludes.


Where can I find this?

Thanks.

- Kevin ;D



Great, glad I could help.

If you need to do any flattens, there is another utility that also links directly to FS9
that makes generation of those BGL's a snap. It's called FSTflatten.
The readme DOC has the authors site listed:   www.fs-traveler.com

I've used it often in FS9. Nice little interactive GUI.

   Paul
Last edited by Gypsy_Baron on Wed Jan 03, 2007 3:22 pm, edited 1 time in total.
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