I have a quick question (as always...)
Lets say, I just created an object in GMAX, and added it to a scenery i was going to release to the public using either Basic XML or EZ-scenery.
Would i have to include an object library (containing the added objects made in GMAX) in the scenery i was releasing for the users to be able to see the added object in FS? Or is there another way to add them into a .bgl file to include them in the scenery or something?

And, if i added it in EZ-scenery, would others be able to use the included object library for themselves in their own scenery?? i really don;t want this to happen :-[
thanx for any help