Adapting Carriers for AI

FSSC, Airport 2.*, CfgEdit, etc. Get to grips with designing Scenery & Panels here!

Adapting Carriers for AI

Postby RollerBall » Fri May 05, 2006 12:35 pm

I've now put up a tute - see thread below

http://www.simviation.com/cgi-bin/yabb/ ... 1146791020
RollerBall
 

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