Trees in way of runway

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Trees in way of runway

Postby masonkiller » Thu Apr 27, 2006 11:33 pm

When I make my own airports, there are very few areas clear of houses and trees. Also changing elevations. A flat, clear area is rare. So when I make an airport, trees are always somewhere on the runway. Is there some scenery editor that lets you delete trees?
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Re: Trees in way of runway

Postby Mr.Mugel » Fri Apr 28, 2006 12:02 am

When you use FSSC by Derek Leung, you can do all this, exclude autogen and flatten scenery. Will look the program up later, gotta go to school soon.
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Re: Trees in way of runway

Postby microlight » Fri Apr 28, 2006 3:02 am

There's a great little program called ExcludeBuilder v2 that does exactly this. Look for 'excbuilderv2.zip' at Avsim.

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Re: Trees in way of runway

Postby brittair » Fri Apr 28, 2006 6:30 am

I have also used Excludebuilder2 for excludes as it very easy to use but if need to do flatten and VTP underlay Sbuilder is an excellent progam for this.

Birdman has a great little tutorial for VTP's with Sbuilder but excludes and flattens (if my memory is right :o) follow a similar process.

http://www.ukscenerydesign.co.uk/forum/ ... .php?t=303

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Re: Trees in way of runway

Postby wji » Fri Apr 28, 2006 9:09 am

IMO, and using any freeware Exclude/Flatten program of your choice, the sequence is:
1.) Flatten
2.) Exclude
3.) Create New (AF2)
4.) Build
5.) Fly and smile
Last edited by wji on Fri Apr 28, 2006 9:12 am, edited 1 time in total.
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