by maskrider_01 » Sat May 21, 2005 12:01 pm
Hi Guys,
Birdman.uksd
Just visited your site- great tutorial. I learned a bunch. Thanks!
I have never designed any scenery for FS9, don't even have it loaded on my old clunker of a rig. But I do have FS2K2. Does most of what you go over WRT G2Kv4 in the tutoral apply to FS2K2 also?
I have always done the initial design for my CFS2 scenery in FSSC. Then I hand tweak the sca codes to get the effects I am after.
I have tried using G2K4 with CFS2 and have had very good results- up to a point. On my rig I get lots of visual artifacts in CFS2 with the VTP1 polys that I just can't seem to get rid of.
Anyway, WRT to the original topic of this post- exclude areas. Yes, Cesar333, an exclude can be easily added in FSSC (right click and look under Miscelaneous as Birdman.uksd suggested).
But FSSC will limit you to a square/rectangle shaped exclude that is sized to the demensions of the airfield as designated in the scenery header.
It can't be fine tuned to an irregular shape as apparently is the case in G2Kv4.
Cheers,
Chris
Last edited by
maskrider_01 on Sat May 21, 2005 12:21 pm, edited 1 time in total.