Exclusion Switch

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Exclusion Switch

Postby Katahu » Sun Feb 20, 2005 1:20 pm

Frankly, I'm at a loss.

I can't seem to get the Exclusion switch to work in FS9. I have used the tutorials on this matter, but the tutorials are based on FS2000. Not FS9.

Can anyone help me find tutorials that relate to FS9 or can you at least give me some idea on how to work this thing?
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Re: Exclusion Switch

Postby bm » Sun Feb 20, 2005 1:52 pm

This program can generate FS9 excludes with options on what scenery elements to include - its pretty self explanatory!:

http://library.avsim.net/search.php?Sea ... &Go=Search

Birdy.
Last edited by bm on Sun Feb 20, 2005 1:52 pm, edited 1 time in total.
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Re: Exclusion Switch

Postby Katahu » Sun Feb 20, 2005 10:11 pm

Thank man.

I've been trying to create additional roadsystems on KTMB. It's to test out an AI road system that I am planning to create after I am done with Project Ferrari. The AI will work in the exact same way as all other aircraft AI traffic, except that cars don't fly. ::)

I have been trying to figure out which method I needed to use so that the AI car traffic can stay on the proper side of the roads.

Thanks for the help.
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