scenery display problem in FS9

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scenery display problem in FS9

Postby Glitch » Sat Dec 04, 2004 8:09 am

I am creating a scenery, The crash site from the original Lost in Space T.V. show. I am placing the scenery in the Trona Spires area of California where the outside scenes of the show were shot. I am working from a very detailed screen shot from the show. I have had to create rock formations, vegatation, camp equipment etc...
Last edited by Glitch on Sat Dec 04, 2004 8:10 am, edited 1 time in total.
Pendercafts.com Downloads for Lost in Space, Voyage to the Bottom of the Sea, Land of the Giants, addons for FS2002 and FS2004 and videos too
Glitch
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Re: scenery display problem in FS9

Postby Glitch » Mon Dec 27, 2004 6:05 am

Well it took a while, but I found a fix. I merged the project with one of the existing .fscs' that the parts were not doing the dissapearing act. Then produced it from there. Some of the existing .fsc files had to be split up. As they were near the cutoff size for producing as a .bgl. This fix did not work with all of the high count structures. I could not get the structure with the highest poly count in the smallest area to display, so It is no longer part of the project.


Glitch
Pendercafts.com Downloads for Lost in Space, Voyage to the Bottom of the Sea, Land of the Giants, addons for FS2002 and FS2004 and videos too
Glitch
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Posts: 464
Joined: Thu Jan 31, 2002 8:12 am
Location: Birmingham, Alabama


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