Using SCASM?

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Using SCASM?

Postby Glitch » Tue Aug 31, 2004 2:56 pm

I am trying to use FSDSv2 to create a helopad for FS2K2. I have created a .sca file using FSDSv2. How do I use the SCASM compiler In FSSC or Airport2.10 to create a .bgl from the .sca file? I have used FSSC in the past, but never had to import an .sca file.
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Re: Using SCASM?

Postby Felix/FFDS » Tue Aug 31, 2004 3:00 pm

Dumb question, since I'm not into scenery design, but couldn't you place the helopad directly on the scenery with FSDS? (export as bgl to the desired coordinates)??
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Re: Using SCASM?

Postby Glitch » Tue Aug 31, 2004 8:01 pm

According to the FSDS help file I have to make and save poly as a Scasm file. Then compile the .sca file with Scasm as a .bgl. I have not done any scenery for a coupla years. Last one was CFS1.
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Re: Using SCASM?

Postby Glitch » Tue Aug 31, 2004 9:12 pm

Well I found it, when all else fails read the screen. There is a compile scasm dialoge in FSSC that works to compile a .sca file. At least I assume what I am crashing into is a helo pad. I am no chopper pilot. Lol!
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