2 questions.VERY IMPORTANT!!!!

FSSC, Airport 2.*, CfgEdit, etc. Get to grips with designing Scenery & Panels here!

2 questions.VERY IMPORTANT!!!!

Postby xumepoc » Sat Jan 03, 2004 4:51 am

First, is there a way to use the VC of b737-400(the  original airplane in FS2002) with B737-300 or b737-500.And if I can what I have to do!!!!!

Second what program to use to create a scenery for LBSF.Where I can get textures and so on...., every thing I need:)))))

Thanks in advance ;D :D
xumepoc
Ground hog
Ground hog
 
Posts: 18
Joined: Thu Jan 01, 2004 10:22 am

Re: 2 questions.VERY IMPORTANT!!!!

Postby bm » Sat Jan 03, 2004 5:10 am

Firstly, I don't know as I have no experiance with Aircraft design but I have a feeling that is not possible as it is part of the model of the aircraft.

Secondly, what exactly do you plan to do?
bm
Major
Major
 
Posts: 1163
Joined: Mon Jan 06, 2003 3:39 pm
Location: UK

Re: 2 questions.VERY IMPORTANT!!!!

Postby xumepoc » Sat Jan 03, 2004 2:42 pm

Well, I wont to create a scenery for LBSF(Sofia,Bulgaria) becouse I can't find any in the i-net.The scenery in FS2002 is not very "GOOD":))))
xumepoc
Ground hog
Ground hog
 
Posts: 18
Joined: Thu Jan 01, 2004 10:22 am

Re: 2 questions.VERY IMPORTANT!!!!

Postby bm » Sat Jan 03, 2004 3:23 pm

I think what you need to use is FSSC available from here: http://www.fssc.avsim.net/

That should get you started! You can use all the texures used in the sim, and if those aren't enough you can make your own.

If you need macros (Buildings etc.) other than the ready made ones included with FSSC then Easy object designer is excellent. Available here: http://www.echos.ch/eod/
Or of coarse there are lots available to download!

Let us know how you get on. If you need help you've come to the right place, I've had lots of friendly advice and help getting started from everyone here.

Good luck!
Last edited by bm on Sat Jan 03, 2004 3:25 pm, edited 1 time in total.
bm
Major
Major
 
Posts: 1163
Joined: Mon Jan 06, 2003 3:39 pm
Location: UK

Re: 2 questions.VERY IMPORTANT!!!!

Postby xumepoc » Sun Jan 04, 2004 6:41 am

Hey thanks a lot.
Bw. I can do very GOOD things with 3D Max 5 and Lightwave can I use them to create MACROS(buldings and so on).If yes what is the format(bulding.XXX) they shouhd be:))))).Becouse I saw EOD and I'm sure I can do mach more with 3D max and LW:))))))
xumepoc
Ground hog
Ground hog
 
Posts: 18
Joined: Thu Jan 01, 2004 10:22 am

Re: 2 questions.VERY IMPORTANT!!!!

Postby bm » Sun Jan 04, 2004 7:09 am

Im afraid I have no nothing of that kind of 3D stuff at all! Im sure it is possible though, and you would be able to create much more detailed macros thats for certain!

The file type is a .api if that helps. If no-one can awnser this here you might want to ask in the 3d and Aircraft design forum.
bm
Major
Major
 
Posts: 1163
Joined: Mon Jan 06, 2003 3:39 pm
Location: UK

Re: 2 questions.VERY IMPORTANT!!!!

Postby xumepoc » Mon Jan 05, 2004 7:15 am

Hi again,
I have one question, what to use for STANDS-> taxiways?
xumepoc
Ground hog
Ground hog
 
Posts: 18
Joined: Thu Jan 01, 2004 10:22 am

Re: 2 questions.VERY IMPORTANT!!!!

Postby xumepoc » Mon Jan 05, 2004 4:55 pm

OK another question:)

Can I redesign and airport from FS2002, i mean to take it from there and just to add something like better Tower or something?Becous I can find any data about LBSF and I can't do the All airport from nothing:) :'( 8) ;D
xumepoc
Ground hog
Ground hog
 
Posts: 18
Joined: Thu Jan 01, 2004 10:22 am

Re: 2 questions.VERY IMPORTANT!!!!

Postby bm » Mon Jan 05, 2004 5:48 pm

Usually, an apron is added using a polygon. It can be altered to any shape you like.

This is definitely possible. If you go to scenery properties in the edit column of FSSC you can uncheck the box exclude visual scenery in the exclusion tab. This is only a problem with FS2004 as the visual scenery is handled by a different system. Even then as long as an Area16BGL doesn't go any where near the scenery that shouldn't really be a problem either!

I have a feeling there is a clever way of placing things exactly in FSSC by adding two macros onto the area or airport in this case and taking a top down screenshot. Then load your screenshot into FSSC and matching the corresponding bits of scenery to where they are in the screenshot. Then you have a scale and you can add stuff like extra taxiways and aprons precisly where you want them. I think there is something about this in the FSSC help file/tutorial. Hope this is of some help.
bm
Major
Major
 
Posts: 1163
Joined: Mon Jan 06, 2003 3:39 pm
Location: UK

Re: 2 questions.VERY IMPORTANT!!!!

Postby xumepoc » Thu Jun 24, 2004 6:12 am

OK I made my 3D model of the airport but how to put a textures on it. I did the model in 3D Max, can't I use the textures as I see them there or I not. And if yes how to make MakeMDL create the *.bmp or........I guess I tolk sillinesses ,but realy don't have any idea how to do it
xumepoc
Ground hog
Ground hog
 
Posts: 18
Joined: Thu Jan 01, 2004 10:22 am

Re: 2 questions.VERY IMPORTANT!!!!

Postby Hagar » Thu Jun 24, 2004 6:22 am

I've just spotted this thread. I don't know much about 3D applications like 3D Max. I think the best way to do what you suggest would be to import the file into Gmax for texturing before exporting in BGL format via MakeMDL.

A complete airport update created with Gmax is bound to be graphics intensive & affect frame rates. You might get better results with conventional scenery design applications like Airport for Windows, FSSC, EOD & AFCAD. IMHO
This is how 99% of the scenery files posted on this & other sites are created.
Image

Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the Fox Four Group
My Google Photos albums
My Flickr albums
User avatar
Hagar
Colonel
Colonel
 
Posts: 30864
Joined: Wed Jun 19, 2002 7:15 am
Location: Costa Geriatrica

Re: 2 questions.VERY IMPORTANT!!!!

Postby flyflyflyaway » Sun Jun 27, 2004 7:55 am

For the first question, in the aircraft.cfg file, there is a virtual cockpit section (i think) simply copy and paste this into the new aircraft, but make sure you delete the old VC. and as always, back-up!!!
Asus A8V Deluxe
AMD Athlon 64 3500+
2 80 GB HD'S
nVidia GeForce 5500OC
FS2004

Image
flyflyflyaway
2nd Lieutenant
2nd Lieutenant
 
Posts: 189
Joined: Sun May 23, 2004 4:29 am

Re: 2 questions.VERY IMPORTANT!!!!

Postby Hagar » Sun Jun 27, 2004 8:01 am

For the first question, in the aircraft.cfg file, there is a virtual cockpit section (i think) simply copy and paste this into the new aircraft, but make sure you delete the old VC. and as always, back-up!!!

The virtual cockpit is part of the visual model & not all 3rd party aircraft have one. If the aircraft has a DVC you can swap the gauges by editing Panel.cfg but it's not possible to add a DVC or change the interior view.
Last edited by Hagar on Sun Jun 27, 2004 8:10 am, edited 1 time in total.
Image

Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the Fox Four Group
My Google Photos albums
My Flickr albums
User avatar
Hagar
Colonel
Colonel
 
Posts: 30864
Joined: Wed Jun 19, 2002 7:15 am
Location: Costa Geriatrica


Return to Scenery & Panel Design

Who is online

Users browsing this forum: No registered users and 523 guests