FSSC, Airport 2.*, CfgEdit, etc. Get to grips with designing Scenery & Panels here!               
	
		
		
			
			
			
by xmit » Thu Sep 25, 2003 11:21 pm 
			
			Does anyone know of a utility that extracts objects from a scenery .bgl file and then you can save them as .scn or .api macros.  I thought I'd seen that somewhere before, but I wasn't into scenery design so I didn't really take note.
			
		 
		
			
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				xmit
			
 
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by RollerBall » Fri Sep 26, 2003 12:57 pm 
			
			There's one called Aquarius Macro Extractor
It's quite confusing to use and when I tried to extract something from a scenery someone said they had lost their original files of I couldn't get anything out of value
			
		 
		
			
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				RollerBall
			
 
			
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by xmit » Sat Sep 27, 2003 7:53 am 
			
			I'd seen that one, I was wondering if there was another.  It looks like you have to use Aquarius in conjuction with a scenery .bgl disassembler program SCDIS (I thinks thats the name). Well there's plenty of third-party macros out there anyways.  Thanks Rollerball
			
		 
		
			
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