



BTW, I saved the texures as a basic DTTS file with no Alpha before I realised you could change those settings. Can someone explain the differences, pros / cons?
Well said! I spent many hours tinkering with the alpha, using one from some other repaint just wont work.....Use it as a start point by all means but lettering, markings and so on just dont have the same 'shine' as they are not the same material as the fuselage etc.....i think i used to use the magic wand on my .bmps to 'cut out' the markings, and transfer to the alpha, then lighten them up vis a vis the rest of the fuselage/wings/whatever. Its difficult :-/
I agree with Todayshorse. I spend quite some time on alphas because they do more for a model than most realize. I get out of them what I put into them.
Many secrets can be found by experimenting with alpha channels. You'll get out of it what time you put into it.
A repaint shold have an all new alpha not a clone of an exisiting
There are the areas like markings etc that need taking out of the alpha.
An alpha really needs to be specific to a paint.
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