While I am not new to complicated repaints, I have not worked with bump maps. My question is this: is it the 3D model or the file type that determines whether bump maps can be used?
I am working with an A2A WoP2 aircraft that currently has no bump maps. It does, however, use DDS files. My guess is that the capability to use bump maps is built into the model, but if it is the file type, then I will go to town on creating extra files for my textures using the DDS file format.
Thank you for any help,
John