by Boikat » Thu Jun 03, 2010 9:27 pm
Are you using DXTBmp to open you texture files before senfing them to your editor?
I've noticed that some of Ito's textures can be directly edited, but usually, as a rule, you have to use a "translator", for lack of a better word, since the textures for FS9 are extended BMPs (Native FSX uses .DDS format). But I think photoshop has a plug-in, and the SDK has "Imagetool". which does the same thing as DXTBmp, and does .DDS files.

"I reject your reality, and substitute my own" Adam Savage, Mythbusters