Extended bitmap

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Extended bitmap

Postby JakesF14 » Tue Sep 01, 2009 7:28 am

Hi,

This is the first time I try to repaint an aircraft , and need some help. i see that most texture files are in extended bitmap format, and cannot be read by normal windows programs. ok I have a converter that cinvert them fo normal 24 bit BMP.

Q1)  after I edited the texture, do I have to convert them back to extended bitmaps, or will normal BMP files work?
Q2) when saving the bitmap in photoshop, I have to choose the bit setting. wil 32 Bit work, or not? and what is really the difference?

I will appreciate any help  :-)

Thanks
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Re: Extended bitmap

Postby JoBee » Tue Sep 01, 2009 9:18 am

[quote]Q1)
Last edited by JoBee on Tue Sep 01, 2009 11:01 am, edited 1 time in total.
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Re: Extended bitmap

Postby JakesF14 » Tue Sep 01, 2009 12:36 pm

Thanx very much. I have the program DXTbmp,and just finished my first painting,and had several test flights. Will post them tomorrow ,then you can tell what you think.
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