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repaints and textures

PostPosted: Thu Jun 08, 2006 2:07 pm
by alde69
I tried to create my own textures for f-16 falcon. I donwloaded  white textures, but I couldn't open those files with newest Photoshop. Some of those texures open easily, but some of those files doesn't open.... So how could I revise those other files.

Re: repaints and textures

PostPosted: Thu Jun 08, 2006 2:39 pm
by garymbuska
You have to make sure the file you are trying to open is one that is recognized by the program you are using.
Example if photoshop will only open JPG files and the one you downloaded is a bitmap then it will not open it directly you can try to rename the file extension to JPG but it may give you a error when you try to open it. The only other way would be to convert the file to a jpg file but I am not sure if there is a program that will do that. Each type of picture editor is diferent and some will ony open certain types of files even though a bitmap is a valid picture file it is a little different from a JPG file. 8)

Re: repaints and textures

PostPosted: Thu Jun 08, 2006 2:45 pm
by TSC.
Hi alde69,

The files you are trying to open in Photoshop from the texture folder are extended Bitmaps which I think photoshop can't read - MSPaint certainly can't.

All you have to do is download DXTBMP.exe - (Scroll to the botttom of the page). This is a program that can convert extended Bitmaps into 24 bit BMP image - which Photoshop can open.

The procedure below is how I can work with files in MSPaint - i'm assuming it will be roughly the same for Photoshop - although you may have some trial & error with converting to different files to find one Photoshop is happy with.

Load the original extended Bitmap into DXTBMP.exe -> Convert it to a 24 bit image -> Save as a new file -> open your new 24 bit image in photoshop -> hey presto! paint your plane.

When your happy with your artistic flair you just save the image again, convert it back (in DXTBMP.exe) to an extended bitmap (I have to select 'File type' DXT3) & then place that new image in your texture folder (using the original file name & overwriting the original file).

REMEMBER TO MAKE A BACK UP OF YOUR ORIGINAL FILE FIRST!!!!!!!

Gryshnak has a very good tutorial here for repainting.

Welcome to SimV,

TSC.

Re: repaints and textures

PostPosted: Fri Jun 09, 2006 9:54 am
by wji
Martin Wright's DXTbmp is the program one needs to convert graphics' file formats. Martin