as oyu may know i am skinning Cantu's 737-200 currently.
I arrived at making the night textures now which brought me to a new question.
I read somewhere that a night texture can also contain 2 channels. Does this statement apply to ALL FS9 planes cominh with bmp night textures? Regarding to my read the primary night texture is the "landinglights+panel lights" status while the alpha channel resembles the "panel lights only" channel.
for cantu'S 737 it is important for me to have acess to both channels as the landing light seems to glow through the whole fuselage. so i have to shut down the landing lights. Currently in this state the cabin windows are dark too... less desirable imho. So i added an alpha channel and saved the bmp as dxt1 compressed with alpha but now i do not even have ANY lights left

Any ideas?
thanks and best regards,
Simplex