Blurred textures

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Blurred textures

Postby sir_crashalot » Wed Jun 29, 2005 10:49 pm

Hi guys,

I downloaded some textures (Bush Flying Unlimited) for the Maule M7-260. I installed them the way they should be and everything is ok so far. Yet when I fly this plane the textures are blurred. The original textures are fine, nothing wrong with that. It's just like somebody dropped a huge can of Vaseline on the BFU textures, you can see the colours but can't read the markings. Is there a solution to this?

Thanks in advance,

Crash ;)
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Re: Blurred textures

Postby wji » Thu Jun 30, 2005 9:17 am

I'm not familiar with this particular repaint but BFU usually has high-quality repaints (Heather Sherman?)

Perhaps the author inadvertently sent the non-DXT3 files' version. Try saving them as extended in DXTbmp and then take another look.
Last edited by wji on Thu Jun 30, 2005 9:17 am, edited 1 time in total.
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Re: Blurred textures

Postby igorski » Thu Jun 30, 2005 10:05 am

only sollutions are to remove mips - possible with imagetool or dxtbmp (this dosnt always help, I never use mips on my own repaints, but i still get blurring), and to do the 'zoom in to max, then back out to normal' trick, which should sort out the problem, but not permanantly (theres no permanant fix that I know of).

hope this is of some help
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Re: Blurred textures

Postby sir_crashalot » Thu Jun 30, 2005 12:44 pm

The zoom in/zoom out trick works very well. I tried to safe the BMP files as extended files using DXTBmp but it didn't work. I keep trying to find a solution for this, all other planes with BFU repaint are excellent.

Crash ;)
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Re: Blurred textures

Postby igorski » Thu Jun 30, 2005 12:51 pm

Its a kind of random effect, I dont know the cause, and I've seen a few dogey explanations, and posible cures before.  In case you didnt know, the backspace key brings you out (ort takes you in) to a reasonable level of zoom.

As far as textures go, mine are all stored as 32bit bitmaps, no compression, no mips, and I get the problem. It seems worse when I have the highest levels of detail for scenery and weather, so perhaps its related to the systems ability (of lack of ability) to diplay all the detail.
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