Making a shiny airplane

Posted:
Wed Mar 02, 2005 1:30 pm
by CaptainCub

I'm doing repaints of aircraft and need a tutorial on how to give my paint jobs a "shine." What I'm looking for is the greyscale value to use in an alpha channel to give the colors a "waxed" appearence, without making the plane see thru.
Re: Making a shiny airplane

Posted:
Wed Mar 02, 2005 1:53 pm
by Merlin66
I'm assuming you are using FS2004; any mid grey from 20 -30% should give you that effect as an alpha mask.
CFS2 can't handle alpha, the base material in the .MDL file has to be "tweeked" to be made shining to get any effect.
Re: Making a shiny airplane

Posted:
Thu Mar 03, 2005 2:03 am
by igorski
As far as I know.. if alpha turns an aircraft see-through, it will always do this, and you cant use it for reflective or shiny textures, try what your doing on a few other aircraft and see what results you get.
Re: Making a shiny airplane

Posted:
Fri Mar 04, 2005 4:21 pm
by CaptainCub
I'm assuming you are using FS2004; any mid grey from 20 -30% should give you that effect as an alpha mask.
CFS2 can't handle alpha, the base material in the .MDL file has to be "tweeked" to be made shining to get any effect.
Thanks, I'll try that and let you know.