Limitations of FS Repaint

A great entry on the design ladder, repainting can be rewarding & fun! Learn how here! (Not for repaint requests)

Limitations of FS Repaint

Postby Merlin66 » Thu Dec 30, 2004 3:24 pm

Kids found me a copy of FS Repaint at Xmas, on special at Harvey Norman for A$29.

When I try to open some non default aircraft (both CFS2 and FS2004) I get the following error message:

"FS Repaint cannot read or display this aircraft"

I also find that it will not open some of the aircraft nor display their texture files, and gives no error message.
I'm assuming it can only read square texture files ie 512 x 512, 1024 x 1024 etc and any "non std" ie 1024 x 512 can't be recognised????
Anyone confirm/ comment???
Merlin66
Merlin66
2nd Lieutenant
2nd Lieutenant
 
Posts: 189
Joined: Fri May 16, 2003 10:51 pm
Location: Derrinal, Australia

Re: Limitations of FS Repaint

Postby Reap » Thu Dec 30, 2004 4:58 pm

I have the demo version of FSRepaint and as far as I am aware it will open all files that run in FS2004. I have a Posky 757-200 with non DXT textures and it opens that ok
UPLOAD IMAGE TO SIMV!
User avatar
Reap
2nd Lieutenant
2nd Lieutenant
 
Posts: 251
Joined: Wed Nov 12, 2003 3:47 pm
Location: Derby. United Kingdom

Re: Limitations of FS Repaint

Postby Stratobat » Thu Dec 30, 2004 5:27 pm

Hi Merlin,

Best wishes for the festive season :)

I'm assuming it can only read square texture files ie 512 x 512, 1024 x 1024 etc and any "non std" ie 1024 x 512 can't be recognised?


I don't think CFS/ FS supports Non-Standard texture bitmaps ???

Regards,
Stratobat
Last edited by Stratobat on Thu Dec 30, 2004 5:27 pm, edited 1 time in total.
Image

'If the literal sense makes good sense, seek no other sense lest you come up with nonsense'
User avatar
Stratobat
Major
Major
 
Posts: 1133
Joined: Sat Sep 20, 2003 8:02 pm

Re: Limitations of FS Repaint

Postby Hagar » Thu Dec 30, 2004 5:49 pm

I don't think CFS/ FS supports Non-Standard texture bitmaps ???

I copied this from FSDS2 Help.
Acceptable resolution is any power of 2 up to 1024. The textures can be rectangular as long as both the horizontal and vertical sizes are a power of 2, ie: 1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024

For example, 32 x 256 is a supported size.

If these odd-sized textures work in FSDS2 & also FS I assume that this would not be a problem for FS Repaint. I also assume it can read all standard FS texture formats.

I just installed the trial version of FS Repaint to check it out. It seems my poor old system is nowhere near powerful enough to run it properly but I also found some aircraft it can't read. Perhaps Felix can elaborate.
Last edited by Hagar on Thu Dec 30, 2004 5:53 pm, edited 1 time in total.
Image

Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the Fox Four Group
My Google Photos albums
My Flickr albums
User avatar
Hagar
Colonel
Colonel
 
Posts: 30864
Joined: Wed Jun 19, 2002 7:15 am
Location: Costa Geriatrica

Re: Limitations of FS Repaint

Postby Merlin66 » Thu Dec 30, 2004 6:07 pm

Might be my video drivers!?
I changed the display to 24bit hi colour, usually I run on 16bit ( FSDS and VASS seem to need this setting on my machine!) to check out some scenery in CFS2, and guess what.... the same aircraft with the 512 x 1024 textures only showed the square textures!!!!
When I changed back to 16bit colour they came good??

FSRepaint will only run on my machine under 24bit colour, so looks like I need to either update my machine (NO, NO, NO.....) or find another work around.
Merlin66
Merlin66
2nd Lieutenant
2nd Lieutenant
 
Posts: 189
Joined: Fri May 16, 2003 10:51 pm
Location: Derrinal, Australia

Re: Limitations of FS Repaint

Postby Hagar » Thu Dec 30, 2004 7:00 pm

Might be my video drivers!?
I changed the display to 24bit hi colour, usually I run on 16bit ( FSDS and VASS seem to need this setting on my machine!) to check out some scenery in CFS2, and guess what.... the same aircraft with the 512 x 1024 textures only showed the square textures!!!!
When I changed back to 16bit colour they came good??

FSRepaint will only run on my machine under 24bit colour, so looks like I need to either update my machine (NO, NO, NO.....) or find another work around.

I never change my desktop resolution. I could be wrong but I don't think it affects the display settings in FS.
Image

Founder & Sole Member - Grumpy's Over the Hill Club for Veteran Virtual Aviators
Member of the Fox Four Group
My Google Photos albums
My Flickr albums
User avatar
Hagar
Colonel
Colonel
 
Posts: 30864
Joined: Wed Jun 19, 2002 7:15 am
Location: Costa Geriatrica

Re: Limitations of FS Repaint

Postby GeeOh » Tue Feb 22, 2005 12:05 am

well I have a NEW rig...runing pretty high
Athlon64-3500
I Gig of 400 ram
NVidia 5700LE-256Meg Vid card

and for no way will Repaint make a new blank file for me. The program gives me an error code every time I try to make a New file from  ANY aircraft. I get the error code and the program shuts down on me 'I sent e-mails to  Abacus..No answer ( go figure)
I was going to buy that software from em.

any ideas?.. maybe cuz it IS a 64 bit system that it doesn't like me??.LOL

any and all help appreiated

( back to flight simming after a 2 year break,  and a low end sysytem )
GeeOh
Ground hog
Ground hog
 
Posts: 3
Joined: Sat Feb 19, 2005 9:14 am


Return to Aircraft Repainting

Who is online

Users browsing this forum: No registered users and 478 guests