Alpha Channel ?

Posted:
Mon Aug 02, 2004 8:48 am
by ludo62
Can somebody please tell me where i can find the Alpha Channel tutorials

. Happy flying
Ludo

Re: Alpha Channel ?

Posted:
Mon Aug 02, 2004 1:01 pm
by Dan
Read the file 'Texture Formats used by FS2002.rtf' included with martin wrights DXTBmp. Thats for the function of alphas, not just for fs2002.
Dan G
Re: Alpha Channel ?

Posted:
Sat Aug 07, 2004 1:13 pm
by Hawk
theres is a great tutorial @ www.gjsmith.net thats where I learned
Re: Alpha Channel ?

Posted:
Sat Aug 07, 2004 10:04 pm
by Travis
I just tend to make educated guesses.
The alpha textures are basically just a copy of the textures done in grayscale.
Total black (0,0,0) on the alpha channel represents total reflectivity, like a mirror.
Total white (255,255,255) on the alpha channel represents no reflectivity, like cement.
For things like glossy paint, I use 175,175,175 or a little higher. For bare metal textures try something like 100,100,100 or maybe a little lower. Try different combos and see what you can come up with.