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mipmap question

PostPosted: Mon Apr 12, 2004 9:29 am
by cryptus
when i load the textures of my plane into dxtbmp the properties are
1024x1024
8mips
16bit
565
extended bitmap

once i paint the textures the properties are
1024x1024
0 mips
16bit
565
extended bitmap

Do i need to get the properties the same for it to work in fs2002 and if so how do i get the repaint back to 8 mips?

Re: mipmap question

PostPosted: Mon Apr 12, 2004 10:51 am
by Hagar
Make sure you have the latest version of DXTBmp.
http://www.mnwright.btinternet.co.uk/index.htm
This should automatically create the Mips when you save in an Extended BMP format.

Some people have found that removing the Mips makes the textures sharper. This might depend on the aircraft or your videocard. You can disable Mips when you first run DXTBmp (Uncheck Include Mips from DXTBmp/Prefs.) It will return to the default "Include Mips" next time you run it.