PSP7 Tutorials

A great entry on the design ladder, repainting can be rewarding & fun! Learn how here! (Not for repaint requests)

PSP7 Tutorials

Postby RichieB16 » Mon Aug 11, 2003 11:52 pm

Does anyone know a good tutorial that I can go through (I want one that is really really really slow) so that I can learn how to use the tools of PSP7.  I'm not so concerned about a repainting tutorial because that probably won't do me much good until I have some experience with the program itself.  So, if you can help I would really appreciate it.  Thanks.
User avatar
RichieB16
Major
Major
 
Posts: 3662
Joined: Thu Jan 31, 2002 11:46 pm
Location: Oregon

Re: PSP7 Tutorials

Postby Scottler » Tue Aug 12, 2003 9:07 am

Google it.  There are tons.
Great edit, Bob.


Google it.

www.google.com
Scottler
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 5011
Joined: Mon Jun 16, 2003 10:40 am
Location: Albany, New York USA

Re: PSP7 Tutorials

Postby ozzy72 » Tue Aug 12, 2003 11:30 am

Richie, I'll be honest if you've got the bread move up to PSP8.
I've just upgraded, and I really couldn't get on well with 7 after a year of using it. My repaint attempts were awful.
I've started with 8 in the last week and I'm stunned how easy and flexible it is. I'll probably be releasing some Spitfire repaints when I feel they're good enough.

Ozzy ;)
Image
There are two types of aeroplane, Spitfires and everything else that wishes it was a Spitfire!
User avatar
ozzy72
Administrator
Administrator
 
Posts: 33284
Joined: Fri May 24, 2002 4:45 am
Location: Madsville

Re: PSP7 Tutorials

Postby Felix/FFDS » Tue Aug 12, 2003 12:12 pm

I'm sticking with both PSP7 and 8 for the moment.

Abacus' forthcoming FS Repainter, and VAS-Gold cannot handle PSP8, so my alternate paint program (alternate to the built in editor) is PSP7.

There's nothing better than to simply PLAY with the program - that's how I've managed to do anything in it - and I've only scratched the surface of the possibilities.

PSP8's additional warp tools - mesh warp, straightening tools, etc., are excellent.
Felix/FFDS
User avatar
Felix/FFDS
Administrator
Administrator
 
Posts: 16776435
Joined: Wed Jan 31, 2001 9:42 am
Location: Orlando, FL

Re: PSP7 Tutorials

Postby RichieB16 » Tue Aug 12, 2003 5:30 pm

Well, I decided to go out and get PSP8, so now I'm playing with that but I have a question.
Last edited by RichieB16 on Tue Aug 12, 2003 5:32 pm, edited 1 time in total.
User avatar
RichieB16
Major
Major
 
Posts: 3662
Joined: Thu Jan 31, 2002 11:46 pm
Location: Oregon

Re: PSP7 Tutorials

Postby Scottler » Wed Aug 13, 2003 7:52 am

I've never used the rectangle tool for my stripes, but then again, I'm a lazy bastid....I usually just make the paintbrush tool the size I want, switch it to a square tip, set hardness at 100, and I'm good to go.

Little shortcut for you...if you start say, on the right end of the image, click once.  Make sure you note where your tip is.  (Look at the bottom to get the x,y coordinates.)

Then go to the left side, or wherever you want the other end of the stripe.  Move the cursor to the same vertical coordinates (I think it's the y)...press shift, then click.  It will do a sort of "Connect the dots" thing that is much quicker.

Good luck!
Great edit, Bob.


Google it.

www.google.com
Scottler
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 5011
Joined: Mon Jun 16, 2003 10:40 am
Location: Albany, New York USA

Re: PSP7 Tutorials

Postby Felix/FFDS » Wed Aug 13, 2003 8:46 am

Selection tools are your friends -  almost as important as working in layers.  :)


Once you have your rectangle, switch to another selection tool (either magic wand, point to point, smart edge, etc) and in PSP8 choose to (remove?) selection.  This way, as you make your selection, you're actually cutting out from your rectagular selection.
Felix/FFDS
User avatar
Felix/FFDS
Administrator
Administrator
 
Posts: 16776435
Joined: Wed Jan 31, 2001 9:42 am
Location: Orlando, FL

Re: PSP7 Tutorials

Postby RichieB16 » Wed Aug 13, 2003 12:25 pm

Felix, I'm still not quite understanding.
Last edited by RichieB16 on Wed Aug 13, 2003 12:26 pm, edited 1 time in total.
User avatar
RichieB16
Major
Major
 
Posts: 3662
Joined: Thu Jan 31, 2002 11:46 pm
Location: Oregon

Re: PSP7 Tutorials

Postby Scottler » Wed Aug 13, 2003 1:14 pm

Richie--

I'm hardly an expert (see some of my other frustrations in this forum lol) but one thing that helped me was when I realized that a "layer" was really nothing more than a digital piece of tracing paper.

Once I started looking at it like that, the "layers" made much more sense to me, and it seemed very easy.

Best of luck!
Great edit, Bob.


Google it.

www.google.com
Scottler
Lieutenant Colonel
Lieutenant Colonel
 
Posts: 5011
Joined: Mon Jun 16, 2003 10:40 am
Location: Albany, New York USA

Re: PSP7 Tutorials

Postby RichieB16 » Wed Aug 13, 2003 4:49 pm

OK, I figured out what I was doing.  I didn't set the fill color to transparent, lol.
User avatar
RichieB16
Major
Major
 
Posts: 3662
Joined: Thu Jan 31, 2002 11:46 pm
Location: Oregon

Re: PSP7 Tutorials

Postby Felix/FFDS » Wed Aug 13, 2003 5:49 pm

 (insert the sound of getting hit with a wet polygon...)


[quote]OK, I figured out what I was doing.
Felix/FFDS
User avatar
Felix/FFDS
Administrator
Administrator
 
Posts: 16776435
Joined: Wed Jan 31, 2001 9:42 am
Location: Orlando, FL

Re: PSP7 Tutorials

Postby TJ_Gumby » Fri Aug 22, 2003 1:48 pm

I use the colour replacer for most of my painting in PSP7. It will leave the lines the same colour while you paint your stripes. eg: If the plane is white, it will probably have grey lines. If i'm painting a red stripe over them, the colour replacer will replace white with red, not grey with red. I then replace the grey part in the stripe with a much darker red to look like a join in the skin that has paint in the seam.
Image
User avatar
TJ_Gumby
Captain
Captain
 
Posts: 744
Joined: Thu Mar 07, 2002 3:03 am
Location: Vancouver


Return to Aircraft Repainting

Who is online

Users browsing this forum: No registered users and 132 guests