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I did an oops

Posted:
Sun Aug 10, 2003 12:42 pm
by gregers
Can any of you guys n gals help? I had a go at repainting the fs2000 jetranger,all i did was change the colour of the stripes an all i got was an all yellow copter :'(. whare did i go wrong (please bear in mind that the computer for dummies books could have been writen with me in mind :-[, LoL , cheers in advance...Greg
Re: I did an oops

Posted:
Sun Aug 10, 2003 1:08 pm
by Hagar
I suspect you saved the texture in the 24 bit BMP format used by most graphics editors. Try using DXTBmp to convert the repainted texture by saving out in an FS Extended texture format.
http://www.mnwright.btinternet.co.uk/index.htmI forget the default texture format for FS000. Extended 16 bit 565 should do it.
Re: I did an oops

Posted:
Sun Aug 10, 2003 2:56 pm
by gregers
Cheers Hagar i did a direct repaint of the copter and didn't save it as a seperate aircraft so i'll reload it and start again. as i said i am a computer thickie so i'll see if i can find out how to convert the file ect, it'll be by trial and error but hopefully i will do it. if i do this succesfully i plan on doing a full repaint on the TSR2 in 11 sqn colours, is it possable to scan the double eagle markings from a model kit decal sheet then somehow transfer the image to the computer model? again thanks in advance...Greg 8)
Re: I did an oops

Posted:
Sun Aug 10, 2003 4:51 pm
by Hagar
OK, good luck. All this takes time to learn. You can find out a lot about texture formats by reading DXTBmp Help. All sorts of little tricks are possible, like copying those markings from another image. It depends how familiar you are with whichever graphics editor/paint program you're using.