Too much reflection

Hi,
I hope this is the correct forum for this. I've just started trying to repaint aircraft but I've run into a little bump in the road. Five out of seven aircraft have turned out ok, but two of them have too much reflection in them (like a chrome or mirror finish). I'm using DXTBmp and Photoshop CS2. On this a/c (the "cathaypacifictoml1011"), I copied the "texture.Catha folder" and renamed it "texture" and altered the aircraft.cfg file.
The texture file has
glass.dds
main.dds
main_bump.dds
main_light.dds
main_spec.dds
sec.dds
sec_bump.dds
sec_spec.dds
thumbnail.jpg
VC01.dds
VC01L.dds
VC02.dds
VC02L.dds
VC03.dds
VC03L.dds
I then altered the "main.dds" file in the texture folder. From photoshop I saved it as "norm.bmp", then opened DXTBmp, opened the "norm.bmp", and saved it as DDS file in the texture folder overwriting the old "main.dds" file. Can any body tell me where i messed up? Here are the before and after shots
I hope this is the correct forum for this. I've just started trying to repaint aircraft but I've run into a little bump in the road. Five out of seven aircraft have turned out ok, but two of them have too much reflection in them (like a chrome or mirror finish). I'm using DXTBmp and Photoshop CS2. On this a/c (the "cathaypacifictoml1011"), I copied the "texture.Catha folder" and renamed it "texture" and altered the aircraft.cfg file.
The texture file has
glass.dds
main.dds
main_bump.dds
main_light.dds
main_spec.dds
sec.dds
sec_bump.dds
sec_spec.dds
thumbnail.jpg
VC01.dds
VC01L.dds
VC02.dds
VC02L.dds
VC03.dds
VC03L.dds
I then altered the "main.dds" file in the texture folder. From photoshop I saved it as "norm.bmp", then opened DXTBmp, opened the "norm.bmp", and saved it as DDS file in the texture folder overwriting the old "main.dds" file. Can any body tell me where i messed up? Here are the before and after shots