Hi all,
I have a strange problem with the famous tool DXTBMP on Windows 7 64. When I try to modify the Alpha Channel of a texture, using an external editor, everything seems to work perfectly but in reality the alpha channel is not saved correctly.
I still use the same technique I've always used with my previous computer (WinXP 32): I send the alpha to editor, modify it, save, return to DXTBMP, refresh the Alpha, and save the file as extended bitmap DTX3.
When I close the file and load it again, I see the Alpha channel is just a white square ! Not only my modifications have been lost, but even the original alpha channel is lost.
What's going on here ? I have installed the latest library without success.
My UAC is totally disabled.
Even though the UAC is disabled, I have set the "run as admin" option in the DXTBMP shortcut properties.
I'm lost :/