When repainting an aircraft that is DXT3 with no alpha channel, is it possible to add an alpha channel and add shine without transparency?
When repainting an aircraft that is DXT3 with no alpha channel, is it possible to add an alpha channel and add shine without transparency?
As an addition to Skoker's answer, when modelling in GMax, when applying a texture, you also have to apply a specular map. Without it the model is transparent. also see this thread.
When repainting an aircraft that is DXT3 with no alpha channel, is it possible to add an alpha channel and add shine without transparency?
As an addition to Skoker's answer, when modelling in GMax, when applying a texture, you also have to apply a specular map. Without it the model is transparent. also see this thread.
When repainting an aircraft that is DXT3 with no alpha channel, is it possible to add an alpha channel and add shine without transparency?
As an addition to Skoker's answer, when modelling in GMax, when applying a texture, you also have to apply a specular map. Without it the model is transparent. also see this thread.
Users browsing this forum: No registered users and 466 guests