Why So Many?

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Why So Many?

Postby ShaneG_old » Fri Nov 21, 2008 10:52 am

I'm doing a repaint of an aircraft, and every texture has 4 different copies of itself but with differnt letters attached to the file name. This is the first time I've seen this and wondered if it is nessasary to paint each one or if the sim is only needing one of each. It is a FS2002 model, but everything appears to work just fine in FS9.
Here is a shot of the texture folder:

Image

Thanks for any help. :)
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Re: Why So Many?

Postby garryrussell » Fri Nov 21, 2008 9:15 pm

Best bet is to make a copy then delete all but one of each and see what happens

Not seen anything like that myself before :-/
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Re: Why So Many?

Postby CAF-ICE » Wed Nov 26, 2008 5:52 pm

NO NO NO,DONT DELETE ANYTHING!!!!! :o

the texture files that are your main one's for editing,Are as follows

1. b2_32.bmp

2.phfr.Bmp

Etc.... the one's with WI/FA/SP in them etc.. dont need to be touched.keep them in that folder,

just edit the ones as i explained
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Re: Why So Many?

Postby ShaneG_old » Wed Nov 26, 2008 5:54 pm

That's funny! I edited one of each and then saved each one several times using the different file names. ;D
Will just editing one affect all of them, making the multiple saves un-needed?
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Re: Why So Many?

Postby CAF-ICE » Wed Nov 26, 2008 9:34 pm

no,it well not hurt any of the other ones,save the ones with out WI/FA/SP as a 24 bmp,with DXT converter,do the re paint when done save the file too desktop,then put your repainted file in the DXT again and go save/32bit,by saving it as a dxt3,now copy and paste that 32bit that you painted
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Re: Why So Many?

Postby ShaneG_old » Wed Nov 26, 2008 10:00 pm

I have done a few repaints, in DDS, DXT, and bmp formats. But this one just refuses to work in anything other than 256 8bit bmp format. :-/
I have tried to save it in a better quality, but it just won't work. I should mention that this is an old FS2002/CFS model and almost has more problems than is worth fixing at this point. I just wanted to have an F-16XL, and this just happens to be the only one available for MSFS. :(
Here are a couple of shots of one of the three repaints I did for this model: http://www.simviation.com/cgi-bin/yabb2 ... 1227276349

I pretty much know what I'm doing on most FS9 & FSX paints. These are the ones I've done so far:
http://www.simviation.com/cgi-bin/yabb2 ... 1227749976
http://www.simviation.com/cgi-bin/yabb2 ... 1227017215
http://www.simviation.com/cgi-bin/yabb2 ... 1226417575
http://www.simviation.com/cgi-bin/yabb2 ... 1226244231
I have also done a soviet repaint of the XB-70, but I don't have any shots of it yet.

I've just never messed with anything this old. I had no plans on trying to upload this anywhere, I just wanted it for personal use. ;)
Last edited by ShaneG_old on Wed Nov 26, 2008 10:06 pm, edited 1 time in total.
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