Hi i'm new here and i've looked around and couldn't find what i needed.
I seem to have a problem with saving my repaint for fsx. I'm using adobe photoshop cs3. When i finish repaint i save it as 32 bit texture but when i open up fsx it shows as a shiny black. I have looked every where for a tutorial on how to save the repaint after done but can't find it. I am using the repaint model that the aircrafts manufacturer gave. It's in 32 bit and works and when i edit it in photoshop and save again as 32 bit it doesn't work. Can anyone help me out with this problem. Thanx.