by Hagar » Wed Dec 19, 2007 7:49 pm
I just checked the aircraft out. It already has 3 variations each of flyable & AI Only versions using 3 different models, 2 panels & 2 AIR files. This is a tad complicated for a first attempt at repainting. IMHO
The main textures appear to be standard 8-bit (256 colour) BMPs. Depending on the graphics editor/paint program you're using to repaint the textures it should be possible to save in this format without using DXTBmp. The 16-bit Extended BMP formats like DXT3 & Extended 256 colour also appear to display correctly although I only have the FSX Demo to try them on.
Last edited by
Hagar on Wed Dec 19, 2007 7:53 pm, edited 1 time in total.