File transfer question

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File transfer question

Postby Dr.bob7 » Sun Dec 09, 2007 11:43 am

I finished repainting a Piper PA-28 add-on from here (it came with a paintkit) I have all the paint files BMP i put a texture file in the aircrafts FSX folder but no window shows up in FSX showing my repaint, how do I convert these files into a FSX ready format?
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Re: File transfer question

Postby jankees » Sat Dec 15, 2007 6:09 am

Did you use DXTBmp to convert them? If not, that may be the problem.
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Re: File transfer question

Postby Dr.bob7 » Sat Dec 15, 2007 11:03 am

where can i download that?
Last edited by Dr.bob7 on Sat Dec 15, 2007 11:03 am, edited 1 time in total.
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Re: File transfer question

Postby Dr.bob7 » Sat Dec 15, 2007 7:21 pm

I searchd on google and SimV has it but it dosent say its FSX compatable what version do i need?
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Re: File transfer question

Postby Hagar » Wed Dec 19, 2007 4:57 am

If I'm reading this right you need to add your repaint as a new variation by editing Aircraft.cfg. The repainted textures should be in a new folder with an appropriate name. It should be named Texture followed by a period & then a suffix to identify it. For example you could name it Texture.myrepaint

Then open Aircraft.cfg in Notepad & add a new [fltsim.x] entry directly below the last existing entry. You can do this by copying the existing entrry & pasting it below itself. Change the number in the header to the next in sequence.
Last edited by Hagar on Wed Dec 19, 2007 5:02 am, edited 1 time in total.
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Re: File transfer question

Postby Dr.bob7 » Wed Dec 19, 2007 6:01 pm

thanks for the help, FSX is one evil game  :P
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Re: File transfer question

Postby Hagar » Wed Dec 19, 2007 6:10 pm

You're welcome. The basic principle is just the same in FSX as in previous versions of FS.
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Re: File transfer question

Postby Dr.bob7 » Wed Dec 19, 2007 6:13 pm

Ivbe kind of encountered a small problem the Config files for FSX are the microsoft outlook files whitch apparentlyi dont have  aprogram to run with  :'(
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Re: File transfer question

Postby Dr.bob7 » Wed Dec 19, 2007 6:14 pm

nevermind, Found the right porgram  ;D
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Re: File transfer question

Postby Hagar » Wed Dec 19, 2007 6:21 pm

If you tell me the page this aircraft is posted on I can download it & check it out for you.
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Re: File transfer question

Postby Dr.bob7 » Wed Dec 19, 2007 6:39 pm

WOOHOO got a new window option to appear apparently files still arent properly converted it was balnk, the aircraft is the piper arrow 3 on page 6 of the props downloads, so my new objective is converting the files = ],


(btw how do i save in DXT3?)
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Re: File transfer question

Postby Hagar » Wed Dec 19, 2007 7:01 pm

WOOHOO got a new window option to appear apparently files still arent properly converted it was balnk, the aircraft is the piper arrow 3 on page 6 of the props downloads, so my new objective is converting the files = ]

OK. I'll check it out.

(btw how do i save in DXT3?)

DXTBmp/File/Save As/Extended Bitmap. Select DXT3 from the list of options.
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Re: File transfer question

Postby Hagar » Wed Dec 19, 2007 7:49 pm

I just checked the aircraft out. It already has 3 variations each of flyable & AI Only versions using 3 different models, 2 panels & 2 AIR files. This is a tad complicated for a first attempt at repainting. IMHO

The main textures appear to be standard 8-bit (256 colour) BMPs. Depending on the graphics editor/paint program you're using to repaint the textures it should be possible to save in this format without using DXTBmp. The 16-bit Extended BMP formats like DXT3 & Extended 256 colour also appear to display correctly although I only have the FSX Demo to try them on.
Last edited by Hagar on Wed Dec 19, 2007 7:53 pm, edited 1 time in total.
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