Sabre-- highly reflective textures?

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Sabre-- highly reflective textures?

Postby Usagi » Thu Jul 20, 2006 12:07 pm

Hello, i'd like to make some highly reflective textures for the Olsson F-86, and i have no idea how to change the specular properties of the texture. any suggestions?
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Re: Sabre-- highly reflective textures?

Postby wji » Thu Jul 20, 2006 2:40 pm

Martin Wright's DXTbmp will permit one to edit the Alpha Channel as required.

Image

I don't have (use) this model but would presume an Alpha similar to above would shine 'er up a bit   :D
Last edited by wji on Thu Jul 20, 2006 3:06 pm, edited 1 time in total.
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