Night textures

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Night textures

Postby foo_fighter » Fri Dec 26, 2003 11:33 am

:) ;) :D ;D

hi guys!

what is the correct format while using DXTbmp in order to create the *_LM.bmp textures?
My problem is that all my night textures are 100% black, no good at all :-/ :(

thanx in advance

cya!
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Re: Night textures

Postby Travis » Sun Dec 28, 2003 6:56 pm

1. Repaint the aircraft in the textures you would like for the night map.

2. Use the SAME Alpha Channel you used for the day textures.

3. Combine for a DXT3 image and save as the same name as the day textures, with the suffix _LM added to the end.

This will help you make a night texture that actually has some definition.  Is this what you were looking for?
Last edited by Travis on Sun Dec 28, 2003 6:57 pm, edited 1 time in total.
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