By default Paint programs save to 24 bit colors
This isn't true for PSP7. It opens files in the format it's in and saves in the same format, unless you change it in the colour menue. FS2002 and 2004 use many differant formats, but the files must be saved in the same format as the origionals.
In the case of DXT1/DXT3 and other flightsim textures, a converter such as Martin Wright's DXTBMP converts the image to a PSP readable bitmap (24-bit), and the resulting image gets sent back to DXTBMP where the program saves it in the appropriate format.
But Jesster didn't mention anything about painting extended bitmaps or using DXTBmp. If they're not extended, then he doesn't need it.
Users browsing this forum: No registered users and 199 guests