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Best way to test (feedback) scenery

PostPosted: Thu Jul 12, 2012 8:46 am
by G.K.
I've been dabbling with sketch up and ADE9x and I've modified Lydd airport (Kent, UK) with custom buildings, I've also modified aprons, runways etc.....

I don't want to upload the file for public consumption yet, getting shot down in flames, and yet I need some constructive feedback from folks.......I'm sure I will have to correct stuff before it's ready. What's the best way to achieve this?

Here's a preview:

Image

Re: Best way to test (feedback) scenery

PostPosted: Fri Jul 13, 2012 5:04 am
by G.K.
.......If I email this scenery to a volunteer/s would they be kind enough to look it over?

Re: Best way to test (feedback) scenery

PostPosted: Sat Jul 14, 2012 10:17 pm
by Club508
I'm pretty sure you need to get a tester.

Re: Best way to test (feedback) scenery

PostPosted: Sun Jul 15, 2012 2:46 pm
by garryrussell
Then for the big white buildin with the Lydd (was it supposed to be Loyd?) Aero Club



It is Lydd Aero Club ;)

Says so in the text, Lydd Airport (Kent UK)...built by Silver City Airways as "Ferryfield"

Re: Best way to test (feedback) scenery

PostPosted: Mon Aug 27, 2012 6:28 pm
by ViperPilot
I would think the big test would be its functionality in the sim environment... does the AI (if any) work properly? All of the PAPI lights work, ILS & NDB all work, etc.

Is the scenery for FSX, or for FS 9? I'd be willing to test it for you, if for no other reason than to see if the sim accepts it.

:)