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by gypsymoth » Sat Sep 25, 2010 4:05 am
I have an mdl file with its texture (+ an fsc file) & want to use it. How do I get a bgl file from it ?
Thanks.
When the c**p hits the fan, get a tent.
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by Opa » Sat Sep 25, 2010 7:41 am
Do you use the EZ or Instant Scenery Object Placing programs?
If so, they each come with a "Library Creator" utility which is used to create an Object Library using mdl files - which can then be used to place the object(s) in question in scenery anywhere.
I understand that ADE9X will allow you to place mdl files directly without needing to create a "library" first - but I have not tried that approach.
Last edited by
Opa on Sat Sep 25, 2010 7:43 am, edited 1 time in total.
David "Opa" Marshall
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by gypsymoth » Sat Sep 25, 2010 9:54 am
Right - thanks Dave.
Last edited by
gypsymoth on Sat Sep 25, 2010 10:03 am, edited 1 time in total.
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