Using an mdl file?

Anything to do with Aircraft Design, FSDS, G Max, Aircraft Animator, SDL Edit, etc. Novice or skilled - stop here & learn!

Using an mdl file?

Postby gypsymoth » Sat Sep 25, 2010 4:05 am

I have an mdl file with its texture (+ an fsc file) & want to use it.  How do I get a bgl file from it ?
Thanks.
When the c**p hits the fan, get a tent.
gypsymoth
Captain
Captain
 
Posts: 759
Joined: Tue Dec 05, 2006 7:50 pm
Location: EGHH

Re: Using an mdl file?

Postby Opa » Sat Sep 25, 2010 7:41 am

Do you use the EZ or Instant Scenery Object Placing programs?

If so, they each come with a "Library Creator" utility which is used to create an Object Library using mdl files - which can then be used to place the object(s) in question in scenery anywhere.

I understand that ADE9X will allow you to place mdl files directly without needing to create a "library" first - but I have not tried that approach.
Last edited by Opa on Sat Sep 25, 2010 7:43 am, edited 1 time in total.
David "Opa" Marshall
User avatar
Opa
Captain
Captain
 
Posts: 634
Joined: Wed Nov 05, 2008 2:38 pm
Location: Plano, Texas

Re: Using an mdl file?

Postby gypsymoth » Sat Sep 25, 2010 9:54 am

Right - thanks Dave.
Last edited by gypsymoth on Sat Sep 25, 2010 10:03 am, edited 1 time in total.
When the c**p hits the fan, get a tent.
gypsymoth
Captain
Captain
 
Posts: 759
Joined: Tue Dec 05, 2006 7:50 pm
Location: EGHH


Return to Aircraft & 3D Design

Who is online

Users browsing this forum: No registered users and 285 guests