Gmax exporting issues

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Gmax exporting issues

Postby Happyapple96 » Sun Jul 11, 2010 9:48 pm

Hi guys :)
I'm currently making a plane, but the test model in fs9 has millions of missing polys and there are holes and scratches everywhere, which looks extremely awful. It looked perfectly normal in Gmax. Did anyone encounter the same problem? I tried to fix it but nothing seemed to work. To be honest, I'm sort of desperate :-/
Any suggestions will be greatly appreciated.
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[color=#ff0000]The nose
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Re: Gmax exporting issues

Postby Brett_Henderson » Mon Jul 12, 2010 6:25 am

Without seeing the model up close in Gmax.. I'll have to guess.

A big problem I see right away, is that you used 'MeshSmooth'.
Last edited by Brett_Henderson on Mon Jul 12, 2010 6:31 am, edited 1 time in total.
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Re: Gmax exporting issues

Postby Happyapple96 » Mon Jul 12, 2010 2:09 pm

Thanks for the reply Brett!  ;)
I will go and try this, but won't the plane look edge-y?
By the way, is there a way to achieve the smoothness of the Project Opensky models?  :-?
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Re: Gmax exporting issues

Postby skoker » Mon Jul 12, 2010 3:48 pm

[quote]By the way, is there a way to achieve the smoothness of the Project Opensky models?
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Re: Gmax exporting issues

Postby Brett_Henderson » Mon Jul 12, 2010 6:23 pm

[quote][quote]By the way, is there a way to achieve the smoothness of the Project Opensky models?
Last edited by Brett_Henderson on Mon Jul 12, 2010 6:26 pm, edited 1 time in total.
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Re: Gmax exporting issues

Postby Happyapple96 » Fri Jul 16, 2010 6:33 pm

Thanks so much for the advice guys! :)
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