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.MDL conversions??

PostPosted: Thu Jun 10, 2010 2:08 am
by Salcidomd
Hello simviation its been alooooong time! ok i have recently repainted a A-7 corsair II made by Rey Lopez. and i was curious about how to change the model i have FSDS V3 but am not sure how to change a .MDL if thats even possable the reason is i wanna remove and or apply Weapons loads and using his design make the Two seat, Airforce and YA-7F versions. now again i know not to change somone elses work without permission but if i am not mistaken ( i hope i am ) i was under the impression Mr. Lopez has passed so in that case where to i go for permission??

Re: .MDL conversions??

PostPosted: Thu Jun 10, 2010 2:49 am
by garryrussell
You cannot alter a compiled mode;

You need the source files.

If a devolper does pass away..it is not free to use.....the copyright passes to their heirs.

Garry

Re: .MDL conversions??

PostPosted: Thu Jun 10, 2010 11:21 am
by Salcidomd
That being the case do you or anyone know how to contact the heirs of rey lopez's A-7E corsair?? im am NOT looking to profit this is strictly for my own use i still only use FS2002 and am a Newbie to the FSDS and design spectrum.

Re: .MDL conversions??

PostPosted: Thu Jun 10, 2010 5:46 pm
by garryrussell
Try his email

There may me someone checking it as some folk may not know and it just might get answered.

Garry

Re: .MDL conversions??

PostPosted: Thu Jun 10, 2010 5:49 pm
by BrandonF
Ive seen so many people ask how to convert an MDL, it's not even funny!  ;D Actually, when I started out, I asked this too. I now realize that I should have done some more research.  :D

Re: .MDL conversions??

PostPosted: Mon Jun 14, 2010 9:55 pm
by Salcidomd
well unfortunitly i dont have his email either but ill keep lookng i cant even find where i downloaded the A-7 From hmmm i did make allot of repaints for it though
VA-46
VA-46 lovis
EDWARDS AFB COLORS
VA-113 low vis
VAQ-34
VX-5
VX5 Low vis
that model is allot of fun for me

Re: .MDL conversions??

PostPosted: Fri Jun 18, 2010 12:13 pm
by Wing Nut
You know, this comes up often enough that there really ought to be a sticky about it...

Re: .MDL conversions??

PostPosted: Fri Jun 18, 2010 3:46 pm
by ShaneG_old
You know, this comes up often enough that there really ought to be a sticky about it...



It's a good idea, but I'm no modeler, and wouldn't know enough of the particulars to make any sense with it.

Re: .MDL conversions??

PostPosted: Fri Jun 18, 2010 4:17 pm
by BrandonF
I'll do it!

Re: .MDL conversions??

PostPosted: Fri Jun 18, 2010 4:25 pm
by BrandonF
Topic posted.  8-) It's called "Converting MDL files - A Common Question."

Re: .MDL conversions??

PostPosted: Wed Jul 07, 2010 1:37 pm
by Salcidomd
ok i guess maybe a nother approch what about using "clear" textures or transparent textures

Re: .MDL conversions??

PostPosted: Thu Jul 08, 2010 8:10 am
by JakesF14
ok i guess maybe a nother approch what about using "clear" textures or transparent textures


I haven't done it before, but I think Ive read somewhere that a pure green alpha channel makes the texture completely transparent.

Re: .MDL conversions??

PostPosted: Thu Jul 08, 2010 11:42 am
by Fr. Bill
ok i guess maybe a nother approch what about using "clear" textures or transparent textures


I haven't done it before, but I think Ive read somewhere that a pure green alpha channel makes the texture completely transparent.

[color=#000000]
Since Alpha channels are converted to a gray scale when converted to DXT3 .bmp or .DDS/DXT3 or .DDS/DXT5 format...

...the "pure green" is converted to "pure black" (RGB:0,0,0)

The only reason for using "pure green" is for human consumption, i.e., it's pretty tough to "see" pure black!

Re: .MDL conversions??

PostPosted: Thu Jul 08, 2010 1:12 pm
by BrandonF
The reason I put in the sticky that there are no programs to convert mdl files is to discourage people from trying to use them, but I guess I could edit the post...

Re: .MDL conversions??

PostPosted: Mon Jul 12, 2010 1:13 pm
by Fr. Bill
The reason I put in the sticky that there are no programs to convert mdl files is to discourage people from trying to use them, but I guess I could edit the post...


No, don't change it! Those who ask such questions wouldn't understand the "real answer" anyway, so why bother?  ;)

They will either "move along" or attempt to learn Max/GMax/FSDS/GSU themselves, and then won't be tempted to take "shortcuts!"  ;D